“Enemies öf Metal” is a project that holds a special place in my heart. It was my last project as a student before I embarked on my career, and it represents two of my passions: heavy metal and video games. For the first semester, I fleshed out the story of the game along with characters, environments and other materials I would need to create a design document. I also researched and gathered design materials and reference at this phase. In the second semester, I performed a detailed exploration for logo concepts and executions. This eventually led to a logo that was easy to read, yet it retained all of the gritty characteristics to keep it totally badass.
With the logo in hand, I created posters for in-store advertisements. The look of the project was well-established at this point and the packaging of the actual game fell right into place. Metal-studded leather slip cases were made to fit over the standard Xbox and Playstation cases and were finished with a di-cut to allow the logo to show through. The same studded leather treatment was carried over to the book that housed the design document.
For the final gallery showing of the project, I rolled a 4 x 12” speaker cabinet into the gallery and created a layered foam core version of the logo for display. A television that played all of the best metal videos of the 80s was mounted to the wall. This project was a great exploration and put my methods to the test while making the tasks at hand both manageable and fun.